
by MadHatter
I love solids. They're fun and simple to use. This is
my usual coloring method - the longest one, since I often use tons of
different colors for the shading, even 7 or 8 for each surface - but
you can easily switch it into a cel-style coloring just reducing the number
of colors' values into 1 or 2 for both shadows and highlights~ |
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First of all, be sure to have the lineart on the
Layer FG. To unify it there, select the |
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Select the |
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Now choose the first color on the Hadairo palette's right side [which I called base hl. in the picture above] and start to draw the highlights; if you want to add depth, just draw some little white strokes to stress the area. Don't use ONLY the white to make the highlights, 'cause the effect is very sharp and innatural... always try to blend the values of color with a mid one. |
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Now, the hair. I usually start with the highlights and leave the shadows at the end, but the process is the same. Fill the area with a base color, then choose a lighter value and draw the highlights. |
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Remask the highlight base color and stress it, lightening up the
central area. [I used 2 lighter values of the base color, as usual - hl1
and hl2; to get a quick lighter value of a color, just select it
and click on the |
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...now, just color the other areas in the same way. [tie, shirt]. When
you have finished the shading, go back to the |
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